Following on from Part 1 of this programme, Andy Bower continues his screencast on how to create an animated Air Traffic Control game in Dolphin Smalltalk.
In this session you will see how to:
- Animate Model objects
- Interact with an application's objects using the Inspector.
- Extend a View class to integrate with the Visual Object Finder.
- Do yet more programming in the Debugger
- Implement simple collision detection
This is Part 2 and the next video in the series is here.
If you wish to peek ahead, the final Smalltalk code for the game is available in a Dolphin source package for you to load into a Community Edition or Professional image. The code supplied below is a slightly refined version of the game shown in video programme 4; the logic is the same but the appearence has been somewhat spiced up.





